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1 of 1 copy available
1 of 1 copy available
STAY ALIVE ON THE FAR SIDE OF THE MOON What happens when you get the one thing you wanted most in life? Lonely 16-year-old farm girl Barbara Winton has been following one reality show for years. Then in an instant she goes from fangirl to participant when the call comes from Dr. Keegan Bright: She's been selected out of a horde of applicants to join him on the Moon. She'll be one of his Bright Sparks, six students with expertise in STEM and plenty of their own ingenuity chosen to work with Dr. Bright and given big responsibilities to undertake new projects important to the growth of the colony. Her first task? Build a radar telescope using an entire crater on the far side of the Moon. But Barbara soon learns that life on a burgeoning frontier outpost like the Moon is a far cry from safe, civilized Earth. The loner from farm country must find a way to weld a functional team out of fiercely independent thinkers. Not only are they a bit trickier to work with than farm robots, not only is the working environment incredibly dangerous-she also has to perform this miracle in front of millions of fans. . . .
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    • Publisher's Weekly

      May 29, 2017
      In this SF adventure, teenage geniuses involved in ambitious projects on the Moon struggle to stay alive during a potentially devastating series of coronal mass ejections. Sixteen-year-old Barbara Winton is the newest member of the Bright Sparks, a team of STEM students chosen by a renowned scientist to help make the world a better place. Her first task is to aid in the construction of a radar telescope on the Moon, but before tackling that challenge, she and her team must survive a grueling journey that tests their ingenuity and resolve. When the CMEs strike, the group loses communication with home base and has to ride out the storm. Adult authors Taylor and Nye offer up a tense escapade with engaging characters and a fast-paced plot, but their true focus is on scientific detail, plausibility, and ingenuity; Taylor’s background as an aerospace engineer brings in a level of verisimilitude that occasionally threatens to overshadow the story. Nevertheless, it’s an entertaining and even educational offering, perfect for those who demand science in their science fiction. Ages 12–up.

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  • English

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