This book is for aspiring 3D artists, animators, architectural visualizers, and game developers looking to learn hard-surface modeling, an essential skill in creative industries. A basic understanding of Blender and its interface, orienting in the 3D Viewport, creating and moving objects, and mesh editing is necessary to get started.
]]>- Always Available Audiobooks
- New Audiobooks!
- Non-Fiction Audiobooks - Always Available
- The Home Manual
- See all audiobooks collections